VaultLogic
  • Welcome
  • Getting Started
    • Quickstart
  • Code & Design
    • Items
      • Vault Item
      • Stackable Item
      • Item Definition Patterns
    • Components
      • Vault Component
      • Collectable Component
    • Persistence
      • Item Serialization
      • Inventory Serialization
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  • Get Started
  • Introduction
  • Features
  • Contact

Welcome

NextQuickstart

Last updated 4 months ago

Thank you for checking out VaultLogic, for any feedback or questions feel free to reach out.

Get Started

If you are looking for a quick guide to get you setup with VaultLogic and it's workflow go here:

If you are looking for a deeper look into the design of VaultLogic go here:

Introduction

VaultLogic is a UObject based inventory system for unreal engine 5, it is intended for use in single-player games and made from the ground up with flexibility in mind, allowing you to decide what is the best workflow for you and your team.

Features

  • UObject based items that are fully extendable in blueprints

  • Ready made solution for persistence compatible with Unreal Engine SaveGame system

  • Fast and easy modification of items on a per-instance basis, perfect if your project uses lots of custom items like documents, keys, clues, etc.

  • Full extendability through blueprints or c++ supporting inheritance, interfaces or composition for item definitions

Contact

If you want to provide feedback or have further questions you can write me here:

Quickstart
Code & Design
FriendlySadist412@proton.me
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