Welcome
Thank you for checking out VaultLogic, for any feedback or questions feel free to reach out.
Get Started
If you are looking for a quick guide to get you setup with VaultLogic and it's workflow go here:
QuickstartIf you are looking for a deeper look into the design of VaultLogic go here:
Code & DesignIntroduction
VaultLogic is a UObject based inventory system for unreal engine 5, it is intended for use in single-player games and made from the ground up with flexibility in mind, allowing you to decide what is the best workflow for you and your team.
Features
- UObject based items that are fully extendable in blueprints 
- Ready made solution for persistence compatible with Unreal Engine SaveGame system 
- Fast and easy modification of items on a per-instance basis, perfect if your project uses lots of custom items like documents, keys, clues, etc. 
- Full extendability through blueprints or c++ supporting inheritance, interfaces or composition for item definitions 
Contact
If you want to provide feedback or have further questions you can write me here: FriendlySadist412@proton.me
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