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Welcome

Thank you for checking out VaultLogic, for any feedback or questions feel free to reach out.

Get Started

If you are looking for a quick guide to get you setup with VaultLogic and it's workflow go here:

Quickstart

If you are looking for a deeper look into the design of VaultLogic go here:

Code & Design

Introduction

VaultLogic is a UObject based inventory system for unreal engine 5, it is intended for use in single-player games and made from the ground up with flexibility in mind, allowing you to decide what is the best workflow for you and your team.

Features

  • UObject based items that are fully extendable in blueprints

  • Ready made solution for persistence compatible with Unreal Engine SaveGame system

  • Fast and easy modification of items on a per-instance basis, perfect if your project uses lots of custom items like documents, keys, clues, etc.

  • Full extendability through blueprints or c++ supporting inheritance, interfaces or composition for item definitions

Contact

If you want to provide feedback or have further questions you can write me here: FriendlySadist412@proton.me

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